This guide explains ways to accelerate video encoding, decoding and end-to-end transcoding on NVIDIA GPUs through FFmpeg. Using FFmpeg with NVIDIA GPU Hardware Acceleration This guide helps developers in knowing settings used in SDK v9.1 and their equivalents in SDK v10.0 and above. NET 7.0.200 SDK, we’ve expanded on that support to enable pushing to authenticated registries, targeting cross-architecture container images, and made it easier than ever to support rootless containers. You can use XInput 1.3 for applications that support down-level versions of Windows and require functionality not provided by XInput 9.1.0 (that is, correct subtype reporting, audio support, explicit battery reporting support, and so on). Back in August we announced support for building container images directly from the. This guide provides a detailed discussion of the NVENC programming interface, describes setting up hardware for encoding and provides guidance on achieving maximum performance. The DirectX SDK is no longer available on Microsoft Downloads. NVENC Video Encoder API Programming Guide This application note helps developers in knowing NVENC HW capabilities and expected encode performance of NVIDIA GPUs. This guide provides a detailed discussion of the NVDEC Decode API programming interface and provides guidance on achieving maximum performance by writing an efficient application. Note that this package does not modify the DirectX Runtime installed on your Windows OS in. NVDEC Video Decoder API Programming Guide The Microsoft DirectX End-User Runtime installs a number of runtime libraries from the legacy DirectX SDK for some games that use D3DX9, D3DX10, D3DX11, XAudio 2.7, XInput 1.3, XACT, and/or Managed DirectX 1.1. This application note helps developers in knowing NVDEC HW capabilities and expected decode performance of NVIDIA GPUs. The End User License Agreements of NVIDIA Video Codec SDK v12.0 Deprecation Notices of NVIDIA Video Codec SDK v12.0
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